Skip to content

Explore our top‑tier infrastructure

Start using our modern infrastructure today and give your game servers top performance and stability.

  • Servers in Poland and the Netherlands
  • 8 Tbps of anti‑DDoS protection
  • AMD Ryzen processors
  • NVMe drives and DDR5 memory
A data centre aisle between rows of lit server racks

The numbers behind your server's stability

Hardware you can feel in game

  • Processors built for games

    AMD Ryzen 7 9800X3D and AMD Ryzen 9 7900X keep TPS steady even with many players on the server.

  • NVMe and DDR5

    Worlds, mods and plugins load fast, and backups run in the background without stuttering your game.

  • Redundant links

    Links of up to 10 Gbps bonded with LACP: if one fails, the other takes over and players stay connected.

Two locations, pick the one closer to your players

Our servers are in Warsaw and the Netherlands. Pick the location nearest your players: the closer it is, the lower their ping.

  • TIER‑3 data centres
  • Anti‑DDoS protection in both locations
  • Redundant links with LACP
  • Check your ping before you buy
  • Poland

    Lowest ping for players in Poland

    Data centre
    OVH, Warsaw
    Processor
    AMD Ryzen 7 9800X3D
    Memory and storage
    DDR5, NVMe SSD
    Uplink
    1 Gbps, redundant (LACP)
    Anti-DDoS protection
    OVH Game
    Standard
    TIER‑3
    Your ping
    Measuring…
  • Europe

    For players across Europe

    Data centre
    SkyLink DC, Eygelshoven (Netherlands)
    Processor
    AMD Ryzen 9 7900X
    Memory and storage
    DDR5, NVMe SSD
    Uplink
    10 Gbps, redundant (LACP)
    Anti-DDoS protection
    PletX
    Standard
    TIER‑3
    Your ping
    Measuring…

Ping is how long data takes to travel from your device to the server and back. The lower it is, the faster the game reacts to what you do. It depends mostly on your internet connection and how far you are from the data centre.

  • Up to 50 ms: great, and 20–30 ms is a very good result
  • 50–100 ms: fine for most games
  • Over 100 ms: you may notice lag

Protection against DDoS attacks

  • Advanced protection

    We use PletX and OVH Game protection, which effectively filter DDoS attacks, especially those aimed at game servers, ensuring continuous operation.

  • Transparency and reports

    In the client panel, we provide full statistics and reports on attacks so you have a complete overview of the situation.

  • Monitoring

    Thanks to our own technologies and continuous monitoring of our services, we guarantee high availability of servers.

Frequently asked questions

Have questions about our services? Here are answers to the ones we hear most. Can't find yours? We're happy to help.